After working on so many different plat-formers, I have finally released one. '60 Seconds to Save the Queen' is an accumulation of everything I have learned from my experiments with plat-formers over the years. This game uses the flixel engine, which gave me more time to focus on what I was going to do instead of how I was going to do it. I spent over 2 weeks designing, testing, and redesigning each level so they were each a unique challenge that could be mastered over time. My initial inspiration was from a game called Queens by Noonat, but I mainly drew from Mario and Mega Man for most of the development. There are some things I know I could have done better, but thats what sequels are for.
If you haven't already, give '60 Seconds to Save the Queen' a try.
Leboyo56
I've played it. It's fun, though some of the crowns seem impossible to reach.
soapaintnice
Yeah, the crowns vary in difficulty. Some of them require some thinking, while others require skill. It's not a mandatory part of the game, but it adds an extra challenge for when you beat the game and have nothing else to do.